Transform Properties - Blender WikiTransform Properties panel in Object mode. ... make the object bigger or smaller,
you scale it in the desired dimension .
Tutorials - blender .org - Home of the Blender project - Free and Discover how to navigate around blender , use the panels, customize the ... Learn
how to composite Cycles render passes in Blender for utmost control of your ...
Doc:2.4/Manual/Modeling/Curves - BlenderWikiWeight . NURBS curves have a Weight (Curve Tools panel) assigned to each
control- point that controls how much each “pulls” on the ...
Doc:2.6/Manual/Physics/Particles/Physics/Newtonian - BlenderWikiFrom BlenderWiki . Jump to: ... If no dampening is used, particles get more and
more energy over time. ... Timestep : The simulation time step per frame.
Creating content for the plug-ins - BlenderWhen creating content for the plug-in , there is not much difference with creating
and running content inside Blender or as a stand-alone game. There is one ...
Changing Window Frames - Blender Wikior RMB Template-RMB.png , and selecting Split Area (The Split menu). You can
now set the new border's position by moving your mouse to the desired position,
...
Doc:2.4/Reference/Hotkeys/All - BlenderWikiOpens menu with manipulator orientation choices. ... This menu offers access to
information about drawing speed. ..... The special menu for curves appears:. Window HotKeys - Universal HotKeys - Object Mode HotKeys - Edit Mode - General
In this Blender 2.5 video tutorial you are shown how to model a human head ... all
generate and deform modifiers available in Blender in short video tutorials .
Subordinar a vértices - Blender WikiBlender ayuda a mantener la organización, permitiendo agrupar objetos
similares. Cuando se modela un objeto complejo, como un reloj, es posible
modelar ...
Doc:2.6/Manual/Render/ Cycles /Nodes/ Textures - BlenderWikiCurrently not all images supported by Blender can be used by Cycles . In
particular, generated, packed images or animations are not supported currently.
Blender Foundation - blender.org - Home of the Blender project Goals. The Blender Foundation is an independent non-profit public benefit
corporation. Its purpose is to: Establish services for active users and developers
of ... History - Donation & Payment - Development Fund
To Sphere - Blender WikiDoc:2.6/Manual/3D interaction/Transformations/Advanced/To Sphere ... The
Suzanne with increasing sphericity image below shows the results of applying
the ...
Python Scripts - Blender WikiPython Scripts . Blender has a very powerful yet often overlooked feature. ... This
allows any user to add functionalities by writing a Python script . Python is an ...
Doc:2.6/Manual/Textures/Types/ Image - BlenderWikiImage Mapping panel. In the Image Mapping panel, we can control how the
image is mapped or projected onto the 3D model. Image Textures - About Image Based Texturing - Workflow - Settings
Doc: 2.6 /Manual/Modeling/Surfaces - BlenderWikiCurves are 2D objects, and surfaces are their 3D extension. Note however that in
Blender , you only have NURBS surfaces, no Bézier (you have the Bezier knot ...
blender .org - Home of the Blender project - Free and Open 3D Blender is the open source, cross platform suite of tools for 3D creation. ... and
students, VFX experts and animators, game artists and modders, and so on. Download - Features - Dev:Ref/Release Notes/2.71 - Support
Doc:2.6/Manual/Physics/ Smoke - BlenderWikiSmoke Simulation. Development notes. Blender's new smoke simulation is
based on the paper 'Wavelet Turbulence for Fluid Simulation' and associated
sample ...
Doc:2.6/Manual/Textures/ Mapping /UV/Unwrapping - BlenderWikiCube. Cube mapping projects s mesh onto six separate planes, creating 6 UV
islands. In the UV editor, these will appear overlapped, but ...
Using Vector Blur - Blender WikiThere are at least two ways to set up an object's motion: ... Make the Parent Path
of the selected Sphere via CtrlP to make the ...
Discover how to navigate around blender , use the panels, customize the
interface ... A HUGE collection of video tutorials aimed at helping new users wrap
their ...
Doc:2.6/Manual/Textures/ Mapping /UV/Applying Image - BlenderWikiYou may also need to test your UV mapping with a test image . This section
covers how to export an outline of your UV map , and how to load images into the
UV ... Exporting UV Layout Image - Applying Textures to UVs - Loading and Saving Images
Extensions:2.4/Py/Scripts/Import/DXF-3D - BlenderWikiThe DWG support is realized with the help of an external DXF- DWG -converter:
DConvertCon.exe. The converter is not authorized by Blender Foundation and is
...
Project Pitch - Gooseberry - BlenderBlender Institute will bring together twelve indie studios from all over the world, ...
the investment in content projects such a great development model for open ...
Sun : Sky & Atmosphere - Blender WikiIn general, low values give clear, deep blue sky, with “little” sun ; high values give
more reddish sky, with a big halo around the sun . Note that this parameter is ... Description - Options - Examples - Hints and limitations
Extensions:2.6/Py/Scripts/Object/ Grease Scatter - BlenderWikiHere is an example file for testing which works by running grease pencil scatter
with default values.
This video tutorial series gives you a full overview of the process used to create ...
all generate and deform modifiers available in Blender in short video tutorials .
Doc:2.4/Manual/ Animation /Techs/ Armatures - BlenderWikiBasically, animating armatures (aka rigs) is very similar to objects' animation : for
each bone, you define some key positions/rotations/scales, and use Ipo curves ...
Cycles render engine released with permissive license | Blender CodeWhen Cycles was added to Blender two years ago, we decided to release it
under GNU GPL first, specifically to ensure it would develop into a ...
Smoke Simulation - Blender WikiSmoke Simulation . Development notes. Blender's new smoke simulation is
based on the paper 'Wavelet Turbulence for Fluid Simulation' and associated
sample ...
Mesh Tools 1 - Blender WikiMesh Tools 1. Reference-Panels- Mesh -Tools1.png. Centre - Moves the vertices
altogether so that their barycenter is set to the Object center. Hide - All selected ...
Doc:2.6/Manual/Your First Animation/2.Animating the ... - Blender WikiIn Blender , currently they are called “head”/“tail” (the first
being the “large” ... Select the Armature Deform >> With Automatic Weights entry. Rigging - Skinning - Posing - Gus walks!
Doc:2.6/Manual/Rigging/Skinning/ObData - BlenderWikiHowever, it will also weight them according to the bones' envelope settings (i.e. it
... with vertices assigned and weighted using the newer “ bone heat ” algorithm. Parenting to Whole Armatures - Common Options - Bone Deform Options
Open projects - blender.org - Home of the Blender project - Free and Tears of Steel (2012). Project Mango was the Blender Foundation's fourth movie .
Production took place from March 2012 to October 2012 in the Blender ...
Doc:2.6/Manual/ Motion Tracking - BlenderWikiMotion tracking is a new technique available in Blender . It is still under
development, and currently supports basic operations for 2D motion tracking , 3D
motion ... Introduction - Getting started - Supervised 2D tracking - Manual
blender.org - Home of the Blender project - Free and Open 3D 3D creation for everyone, free to use for any purpose. Free Software , great
community, and 100% open. ... Modeling and Rendering a Whistle in Blender. Download - Features - Dev:Ref/Release Notes/2.71 - Support
Doc:2.6/ Manual /World/ Mist - BlenderWikiMist check box: Toggles mist on and off; Minimum: An overall minimum intensity,
or strength, of the mist . Start: The distance from the camera at which the mist ... Description - Option - Transparency - Examples
Doc:2.4/Manual/Introduction/ Installing Blender - BlenderWikiSince Blender uses OpenGL for all drawing operations (including menus and
buttons), you will need a proper and compliant OpenGL installation on your
system ...
Covers the basics of Blender from a Maya users perspective. Aims to smooth the
transition for any Maya artists looking to use Blender in substitution or addition ...
Project Peach was the Blender Foundation's second open movie. The movie
started production in October 2007 and premiered April 2008. The targets this
time ...
Doc:2.6/Manual/Textures/Mapping/ UV / Unwrapping - BlenderWikiEach face of a mesh can have many UV Textures. Each UV Texture can have an
individual image assigned to it. When you unwrap a face to a UV Texture in the ... Applying Image - Editing UVs - Working with Scenes
Doc:2.6/Manual/ Render /Cycles/Camera - BlenderWikiFisheye . Fisheye lenses are typically wide angle lenses with strong distortion,
useful for creating panoramic images for e.g. dome ...
Doc:2.4/Tutorials/Textures/ Wood - BlenderWikiWood 1. The material settings are very simple. Give the material a basic color
and turn down Spec (Wenge Wood Material Settings). Wenge Wood Material ... How to create Wood with ... - Wood 1 - Clouds 1 - Clouds 2
Doc:2.6/Manual/Textures/ Painting /Projection - BlenderWikiFrom BlenderWiki . Jump to: navigation ... Projection texture painting allows an
artist to paint on texture mapped on a 3D model. ... Project Paint panel. There are
...
Dev:Ref/Release Notes/2.64/ Compositing Nodes - BlenderWikiTiles compositor is the new free open source compositor backend. Compositing
is used to .... Monique Dewanchand; Jeroen Bakker ; Dalai Felinto; Lukas Tönne.
From BlenderWiki . Jump to: ... Each object stores its position , orientation, and
scale values. ... As each type of object has a different set of options in its
Transform ...
Doc:2.4/Tutorials/Animation/BSoD/ Character Animation - BlenderWikiThis tutorial is the result of about a month of intense work as part of the Blender
Summer of Documentation. I created it with the hope of ... Setting up the mesh - Blender Animation Tutorial - Armature
Doc:2.6/ Manual /Render/ Cycles - BlenderWikiCycles is a ray tracing renderer focused on interactivity and ease of use, while
still supporting many production features. Developer documentation is also ... GPU Rendering - Camera - Getting Started - Materials
Video Sequence Editor - Blender WikiIn addition to modelling and animation, Blender has a fully functional Video
Sequence Editor as well as an advanced node-based editor that also
manipulates a ...
Doc:2.6/Manual/ Game Engine - BlenderWikiBlender has its own built in Game Engine that allows you to create interactive 3D
applications or simulations. The major difference between Game Engine and ... Game Logic Screen Layout - Category:Game engine - Logic Editor
Doc:2.6/ Tutorials / Physics /Rigid Bodies - BlenderWikiBasic Physics Tutorial . Let's turn our famous Default Cube into something cool.
Once you work through this, you can head on over to the BGE Physics and get ... Basic Physics Tutorial - Initial Run - Changing Physics Type - Object Interaction
Drawing With Grease Pencil - Blender WikiA new layer can be added from the Grease Pencil Properties panel. This panel
can also be used to customise the color, opacity and thickness of the pencil lines. Drawing - Sketching Sessions - Shared Grease Pencil Settings - Drawing Settings
Working with Blender for Video Editing - Blender WikiThis section covers the workflow of the video editor , providing numerous
examples of practically using the tools described in the previous sections. While
editing ... Cut Rollup/Rolldown - Cut out Flubs - Save Scrubs - Video Conversion
Doc:2.6/Manual/ Textures /Types/ Video - BlenderWikiVideo textures are a some kind of Image textures and based on movie file or
sequence of successive numbered separate images. They are added in the
same ...
Extensions:2.4/Py/ Scripts /Wizards/ Gen3 - BlenderWikiScripts Manual gen 3 result.jpg. Create Trees. This Script Creates Trees. There
are many variables that can be set. The script can be quite slow to generate the ...
Extensions:2.6/Py/Scripts/ Import -Export/ Make Human - BlenderWikiThis script imports Make Human File format files to Blender . The script ... Execute
this script from the "File-> Import " menu and choose a Make Human file to open.
Doc:2.6/Manual/ Game Engine /Camera/Dome - BlenderWikiMode. Cube Map mode can be used for pre-generate animated images for
CubeMaps. We are using 6 renders for that. The order of ... Dome Camera - Dome Camera Settings - Fisheye Mode
Extensions:2.6/Py/Scripts/Interface/ Themes / - BlenderWikiWith recent changes to Blender api, now we can save themes in .xml format. If
you get a most recent build you will see in User Preferences > Themes >; In the ...
Doc:2.6/Manual/Data System/Scenes - BlenderWikiEach act contains a few scenes, settings where the action happens. ... clothe the
actors and dress the set (assign materials), define the action (animation), render
...
Doc:2.6/Manual/Physics/ Cloth - BlenderWikiAfter years of development, Blender has a very robust cloth simulator that is used
to make clothing , flags, banners, and so on. Cloth interacts with and is affected ...
Doc:2.4/Manual/ 3D interaction/Transformations/Advanced/ Warp For our example, we'll warp the phrase “Amazingly Warped Text ” around a ...
context and Curve and Surface panel set Extrude to 0.1 – making the text 3D , and
...
Doc:2.6/Manual/Lighting/Lamps/ Sun - BlenderWikiA Sun lamp provides light of constant intensity emitted in a single direction. A Sun
lamp can be very handy for a uniform clear daylight open-space illumination.
Doc:2.6/Manual/Materials/ Multiple Materials - BlenderWikiNormally, different colors or patterns on an object are achieved by adding
textures to your materials. However, in some applications you can obtain multiple
colors on an object by assigning different ... To apply several materials to different
faces of the same object , you use the Material Slots options (3) ... 1 Multiple
Materials.